腾讯区块链正式落地游戏场景。4月23日,腾讯发布了首款AR捉妖手游《一起来捉妖》,通过AR技术,玩家将化身为封妖师,实现在现实生活中的捉妖、养成和战斗。值得注意的是,《一起来捉妖》是腾讯目前首款,也是唯一一款应用了区块链技术的游戏。腾讯互娱《一起来捉妖》游戏制作人毛一羽表示,“这是一款应用了AR和区块链技术的新游,我们希望它能连接玩家的虚拟与现实生活,力求运用最新的技术、最新的玩法、最新的概念来打造“三个真实化。”
On April 23, the first AR catch-and-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-go-to-go-go-to-go-go-go-go-go-to-go-go-to-go-go-to-go-go-to-go-to-go-to-go-to-go-to-go-to-go-to-go-to-go-go-to-go-go-to-go-to-go-to-go-to-go-go-to-go-to-go-to-go-to-go-to-go-to-go-to-go-to-go-to-to-to-go-to-to-go-to-to-to-to-go-to-to-to-to-to-go-to-to-go-to-to-to-go-to-to-to-go-to-to-to-to-to-to-to-go-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-to-go.-to-to-go-to-to-to-to-to-to-to-to-to-to-to-to-go.
在日前举办的2018中国“互联网+”数字经济峰会上,腾讯区块链业务总经理蔡弋戈也表示,腾讯区块链将在游戏场景中逐步落地,打磨完善。《一起来捉妖》也即是蔡弋戈此前所声称的“项目Z”。
At the recent China & & ldquo; Internet + & rdquo; and Digital Economic Summit, Chei Jingo, General Manager of the Tweeting Block Chain Operations, also said that the Tweeting Block Chain would gradually fall and be perfected in the game scene. Together is the & ldquo, Project Z&rdquo, as Chai previously claimed.
游戏之外,目前腾讯区块链已经在供应链金融、医疗、物流、鉴证服务、数字资产等多个场景落地。蔡弋戈表示,“2018年腾讯区块链将重点发力供应链金融解决方案,以核心企业的应收账款为底层资产,帮助相关各方形成供应链金融领域的合作创新,助力解决小微企业的融资困境。”腾讯区块链2015年就已着手组建区块链研发团队,一开始就从底层技术平台切入,一方面扎实储备技术基础,另一方面也在积极探索落地更多有价值的应用场景。
In addition to the game, the tether block chain is already in place in a number of settings such as supply chain finance, medical care, logistics, forensic services, digital assets, etc. Chai Jinggo states that the & ldquo; and 2018 tether block chain will focus on dynamic supply chain financial solutions, using core business receivables as bottom assets, helping interested parties to develop cooperative innovations in supply chain finance and helping to address the financing dilemma of micro-enterprises.
在23日举行的发布会上,《一起来捉妖》游戏还联合腾讯区块链团队、腾讯研究院发布了腾讯首款区块链游戏化应用《一起来捉妖》白皮书,解析腾讯区块链落地游戏场景的具体解决方案。
At the 23rd launch, the " Come to Catch the Demons " game also brought together the Block Chain Team and the Tweets Institute to issue the White Paper " Come to Catch the Demons ", which explains the concrete solutions to the situation in which the Blocks are located.
基于腾讯区块链技术,游戏中的虚拟数字资产将得到有效保护。《一起来捉妖》将推出专属猫玩法:形象独一无二,可以自由繁殖,并且将运用区块链技术存储、永不消失。此外,未来《一起来捉妖》游戏也将会给极品妖精上链,丰富游戏的趣味性。此外,《一起来捉妖》游戏通过应用腾讯区块链技术,能够更好地保障游戏稀有内容投放的公开公平,腾讯方面还将邀请媒体加入媒体节点来保证可靠性。区块链技术凭借在价值传输过程中的优势,应用范围正在逐步扩展到社会生活的方方面面,此次腾讯区块链技术在游戏场景的落地,将有望提升玩家的游戏体验。
The virtual digital assets of the game will be effectively protected, based on the tether block chain technology. A unique image, free to reproduce, and a block chain technology will be used to store and never disappear. In addition, the future game of " come to catch the demon " will be chained up to enrich the game. In addition, the game of " come to catch the demon ", through the application of the tether block chain technology, will be better able to guarantee open fairness in the placement of rare content, and the media will be invited to join the media nodes to ensure reliability.
那么,《一起来捉妖》这一首款应用了腾讯区块链技术的游戏和其他区块链游戏相比究竟有哪些不同呢?据介绍,主要有以下四点:
So, what's the difference between the first game, " Let's catch the demon together", which uses the tether block chain technology, and the other block chain games? The following four main points are described:
第一,腾讯区块链技术对于游戏体验的提升:
First, the upgrading of the tether block chain technology for play experience:
腾讯利用区块链技术从数据可信任、游戏道具确权、区块链道具在游戏中的实际作用、通过区块链账本实现游戏进程中的传承与永久记载、安全保护、媒体节点引入六个方面实现了游戏体验的提升。
The use of block chain technology has led to an increase in the game experience in six areas: data trust; game prop determination; the actual role of block links in the game; transmission and permanent documentation of the game process through block chain books; security protection; and the introduction of media nodes.
第二,数字资产保护:
Second, digital asset protection:
统而言之,与传统网络游戏、手机游戏中游戏道具和游戏资产只是运营公司服务器上的一个数字相比,《一起来捉妖》里的专属猫采用区块链技术确权、保存、交易,就算游戏运营方数据库被入侵,也不会造成用户游戏财产的丢失或盗用。同时,可以让玩家与游戏中的数字藏品建立情感连接,无论何时都可以调取,交互,成为玩家永恒的记忆。
In general, compared with traditional network games, mobile games with game props and game assets being only a number on the server of the operating company, the exclusive cat used block-link technology to confirm, save, trade in the game operator’s database, which, if invaded, would not result in the loss or misappropriation of the user’s game property. At the same time, it would provide an emotional connection between the player and the game’s digital collection, which can be accessed at any time, interact with each other, and become a permanent memory of the player.
第三,区块链对于游戏进展的作用:
Third, the role of block chains in the progress of the game:
区块链道具在游戏中的实际作用不同于市面上的只能用于投机的产品,接入腾讯区块链的游戏道具在游戏进程中会有推动游戏进展的作用。例如,在游戏《一起来捉妖》中玩家在游戏带上某只专属猫进入战斗时,全员会增加某部分属性,从而可能更容易赢得战斗。
The actual role of block chains in the game is different from what is available on the market only for speculative products, and the game objects that have access to the totem blocks can contribute to the progress of the game in the process. For example, when game players bring a dedicated cat to the game, the whole team adds some attributes, which may make it easier to win the battle.
第四,关于游戏中的区块链资产:
Fourth, about the block chain assets in the game:
游戏内只有游戏代币,该代币可由活跃或购买获得,但购买后,不能反向兑换成法定货币。游戏内区块链道具的获得都是通过游戏活跃或游戏内代币获得,无法直接通过法定货币获得;同时,区块链道具也无法直接转换成法定货币,无法在支付场景中起到法定货币的同等效用。玩家不能利用游戏内代币或区块链道具等相关服务进行融资,不能从事游戏内代币、区块链道具与法定货币、“虚拟货币”相互之间的兑换业务,不能为游戏内代币、区块链道具提供定价、信息中介服务,不能从事法律法规、监管政策禁止的活动,否则腾讯有权不经玩家同意,立即单方停止向玩家提供服务,因此而给玩家造成的损失,由玩家自行承担。
There are only game tokens in the game, which can be actively or purchased, but cannot be converted into legal currency after purchase. The objects of the block chain in the game are acquired either through the game itself or through the game itself. They cannot be obtained directly through the legal currency. At the same time, the blocks chain props cannot be converted directly into the legal currency and cannot serve as equivalents in the payment scene.
《一起来捉妖》目前已经在全国开启预约,玩家可以登录游戏官网(zhuoyao.qq.com)进行预约,而成都玩家则有望于5月上旬率先进行体验。
A nationwide appointment has been opened for the player to access the Game Officer's Network (zhuoyao.qq.com), while the player Chengdu is expected to be the first to experience it in early May.
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