AppWorks School 啟動免費區塊鏈工程師課程,為台灣培育 Web3 人才

资讯 2024-07-09 阅读:50 评论:0
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長期為台灣新創、科技圈培養軟體工程師人才的 AppWorks School,正式啟動台灣第一個免費的區塊鏈工程師培訓課程,自即日起開放申請,預計在 7 月底公布錄取名單,8 月 8 日開始上課,期待為台灣 Web3 的發展培育更多優秀的人才。

申請的資格限定必須具有 2 年以上軟體工程師經驗,通過面試才獲錄取,首重對區塊鏈領域的熱忱,以及過往在技術上所累積的解決問題和自學能力。課程預計將為期 18 週,上課時間為每週一與四的晚上,每次兩小時,大約需每週投入 10-15 小時的學習時數。

AppWorks School, a long-term software engineer from Taiwan, officially launched the first free Taiwan section chain engineer course , which is scheduled to begin at the end of July with an announcement of a list of candidates, which is expected to start on 8 August, looking forward to developing more excellent talent for Taiwan's Web3 development.
application is limited to two years and more of software engineers' experience, which is recorded through face-to-face tests, heat on the area of the chain of heavy districts, and 10-15 hours of learning per week, which is expected to take place in 18 weeks, and last two hours and four nights.

在 18 週的課程設計中,將分為兩階段。第一階段共 10 週,將帶領學員從零開始學習區塊鏈知識,逐步學會智能合約開發,包含基本語法、開發環境熟悉、實際演練,扎實的課程編排,協助每個人掌握必備的區塊鏈開發技能;第二階段共 8 週,包括賞析知名 DeFi 應用 Compound 與 Uniswap 的原始碼,實作自己的 Lending Protocol、Automated Market Maker 以及 Flasloan,智能合約安全性部分,則將透過 Ethernut、CTF 等遊戲方式進行學習,也會研讀並覆盤區塊鏈歷史中的重要事件,最後則讓學員實作自己的區塊鏈協議,產生自己的作品。

In the course design of the 18-week period, it will be divided into two stages. The first phase will be 10 weeks, and will lead the learners to learn from scratch the chain knowledge of the area, step by step the intellectual development of their own Lending Protocol, Automated Market Maker and Flasloan, with basic grammar, open environment familiarity, practical exercises, solid curriculum development, and help each person to acquire the necessary chain development skills. The second phase will be 8 weeks, including an appreciation of the famous DeFi application of the original code of Compound and Uniswap, and an assessment of the important event in the history of the chain of the district, leading to the development of their own work, and the creation of their own work.

儘管隨著全球進入升息循環,資本市場進入熊市,使得 Web3 領域也被拉如寒冬,但區塊鏈仍將是未來十年內最重要的巨型典範轉移之一。區塊鏈工程師在全球都炙手可熱,例如,根據 Talent.com 統計,美國區塊鏈工程師的年薪中位數為 14 萬美元,遠高於其他相關工作的 4 萬至 11 萬美元,區塊鏈工程師初階職位 (Entry Level Position) 的起薪為每年 12 萬美元,而大多數具有相關經驗的區塊鏈工程師,年薪可高達 17 萬美元以上。

Although the capital market entered the bear market as the world entered the cycle of interest, and the Web3 field was pulled into winter, the chain will remain one of the most important megastereotypes in the next decade . The chain engineer is hot in the world, for example, according to Talent.com /a. The median annual salary of American chain engineer is $140,000, far above the other related jobs of $4 million to $110,000, and the initial salary of a chain engineer (Entry Level Office) is $12 million per year, while most of the engineers with experience are paid more than $170,000 per year.

與 Web2 相比,Web3 在軟體開發、去中心化、可組合性、跨領域整合等面向的程式設計與思維截然不同。以去中心化為例,不像 Web2 營運方幾乎可以從後台更動所有參數,在 Web3 應用上,好的智能合約必須在確保安全性的前提下,讓營運方的管理權限越小越好,才能得到社群以及使用者的信任;區塊鏈的可組合性,則讓產品迭代速度遠超過 Web2,外部大眾可看到營運方部署的智能合約並加以整合,讓各種產品像是樂高一樣用簡單的基礎建設,組合出令人驚豔的創新產品。另外,Web3 屬於快速發展的領域,技術變動程度高,更需要工程師快速掌握產業最新趨勢,開發出安全且穩定的應用。

Web3 differs from Web2 when it comes to software development, decentralisation, collusiveness, cross-domain integration, and so forth. As an example of decentralisation, it is almost possible to change all parameters from the backstage, and in Web3 applications, a good smart contract must allow the operator to have as much control as possible in order to gain the trust of the community and the user as possible, while ensuring security. The collage of the chain allows the product to overlap well beyond the Web2, so that the outside world can see the smartness of the operator's deployment and integrate it, so that the various products can be built as if it were easy to do with a simple foundation set-up, and so that the new product can be created in a way that is surprising. Moreover, Web3, which is a fast-growing field, has a high degree of technical mobility, and requires engineers to quickly acquire the latest state-of-the-art status of the industry and to develop a safe and stable design for use.

AppWorks School 成立於 2016 年,致力協助渴望投身數位、網路與電商產業的人才,提供免費、實作、高效、與業界結合的紮實培訓計畫。現經營有 iOS、Android、Front-End、Back-End 與 Blockchain 等課程專班,以及校園培訓計畫和軟體工程師進修班,成立至今已培訓超過 500 位學員,其中 90% 投身於網路界,在 momo、91APP、KKBOX、Line TV、WeMo Scooter、Line Taxi、Hahow、VoiceTube、OmniChat 與 Gogoro 等知名新創與科技公司擔任軟體工程師。

AppWorks School was founded in 2016 to assist people who are eager to join the digital, online and electronic industries by providing free, practical, efficient, and industry-friendly hands-on training programmes. There are now iOS, Android, Front-End, Back-End and Blockchain courses, as well as campus trainers and software engineers, who have trained more than 500 students to date, 90% of whom are online engineers in Momo, 91AP, KKBOX, Line TV, Wemo Scooter, Line Tasi, Hahow, ViceTube, OmniChat and Gogoro, among others.

AppWorks School 校長黃琇琳說:「Web3 產業進入修正期,也代表現在正是佈局下一波再崛起的契機,只要台灣動作更快,把人才培育機制建立起來,有了好的人才庫支援,相信台灣在下一波 Web3 的浪潮中,有機會更上一層樓。」由於 Web3 成長快速,人才供不應求,最優秀的工程師,幾乎都正在各自的創業旅程中尋求更大規模的顛覆,所以 AppWorks School 在半年以上的籌備過程中,邀請 AppWorks 生態系中的 Web3 創業者參與課程設計,並協助培訓種子教師,目標是讓課程內容以及所培育的人才,能貼近 Web3 新創最前緣的需求,讓人才成為推進台灣 Web3 產業的助力。

“Web3 industry has entered the revision period, and it is now the next opportunity to re-emerge, as long as Taiwan moves faster, builds up a talent culture, has a good pool of talent, believes that Taiwan has a better chance of participating in the next wave of Web3.” With Web3 growing faster, unresponsive, and the best engineers, almost all of whom are seeking greater scale in their own creative journeys, AppWorks School, in more than half a year's preparatory process, invited the Web 3 creators of AppWorks to participate in course design and to assist the trainers of the Academy, with the aim of bringing the content of the course and the talent they have developed closer to the needs of the pre-founders of the Web3, so that they can become contributors to the Web3 industry in Taiwan.

由 AppWorks 生態系 Web3 創業者協助培訓的第一批 AppWorks School 區塊鏈課程種子教師,經歷兩個半月的高強度專案實作以及實務賞析後,在今年 5 月結訓。

對 AppWorks 來說,啟動區塊鏈工程師培訓課程,承襲了過往在 Web2 時代的經驗,為不同階段的新創與創業者,從不同面向提供具體協助與支持。AppWorks 自 2009 年成立,2010 年啟動每半年一屆的 AppWorks Accelerator,協助創業者從 0 到 1、建立 Product-Market Fit,隨著生態系擴大,不少新創進入成長期,AppWorks 先後在 2012 年成立 AppWorks Fund I 創投基金,以及 2016 年創辦 AppWorks School 培訓工作者轉職為軟體工程師,分別在資金與人才上協助新創邁向規模化。這套模式,至今已建立起擁有 457 家活躍新創、1,448 位創業者的新創生態系及創業者社群,而在創業機會從 Web2 移轉至 Web3 後,AppWorks Accelerator 自 2018 年開始聚焦招募 Web3 新創,並在 2018 年啟動的 AppWorks Fund III,投資深具成長潛力的 Web3 新創,在 Web3 領域,AppWorks 生態系已累積 93 家活躍新創、181 位創業者、投資超過 20 家 Web3 新創,而 AppWorks School 的區塊鏈工程師培訓課程,則是 AppWorks 在人才面向上,協助 Web3 新創的另一塊重要拼圖。

For AppWorks, which started a six-monthly AppWorks Acelerator course for creators from 0 to 1 to build-market Fit, which expanded over time to provide specific assistance and support to different stages of the web. AppWorks, which started in 2009, started a six-month period of AppWorks School, started a six-year period of software engineership, built up a web-based project, built a new life cycle, built a new life cycle, built a new life cycle, built up a new life cycle.

AppWorks 董事長暨合夥人林之晨指出:「AppWorks 長期經營三大平台:Accelerator、Funds 與 School,分別致力於服務創業者、投資人與人才的需求。AppWorks School 於 2016 年草創,由 AppWorks 負擔所有成本,為人才提供免費、短期、高強度的學程,協助他們成功『轉碼』,為減輕台灣畢業生科系分佈與業界需求長期不對稱,導致青年失業率居高不下的結構問題,貢獻綿薄之力,更期望拋磚引玉,加速教育改革,讓更多年輕人才適才適所,增加社會整體效率與幸福感。經營至今,AppWorks School 畢業超過 500 位學員,九成成功專職為軟體工程師,如今已進入快速規模化階段,目標在 2025 年達到每年畢業 1,000 位開發人才。區塊鏈工程師培訓課程,是 AppWorks School 規模化過程中,開啟的一個重大新領域。透過幫助更多年輕人才進入 Web3 世界,期望能協助他們享受這個新興產業,未來十、二十年的榮景。鼓勵對區塊鏈有興趣、需要我們推你一把的人才,把握機會申請,也期待所有求才若渴的 Web3 新創,都可以在此找到最適合你的夥伴。」

“AppWorks has been running three main platforms: Accelerator, Fundes and School, which are different in terms of the needs of service starters, investors, and people. The AppWorks School, which was created in 2016 by AppWorks, is responsible for all the costs of providing free, short-term, high-intensity courses for human beings, helps them to make a transition to the Taiwan Graduate School of Technology.

關於 AppWorks 之初加速器集團

2009 年成立,由「創業者」為「創業者」設立的加速器,以及基於加速器發展的新創社群與創投機構,致力在大東南亞地區協助下世代的創業者,抓住數位革命的成長機會。正如同 Mobile Internet 帶來了巨變,我們相信 ABS – AI、Blockchain 與 Southeast Asia 是今日的三大典範轉移。我們認為,創造一個偉大事業的過程中,團隊是主角,而投資人則是配角,我們專注扮演配角,從種子時期開始支持有想法的團隊,一路陪著他們打造區域級、世界級的偉大企業。AppWorks 目前共提供 Accelerator、Funds 與 School 等三項主要服務。更多資訊:appworks.tw

Founded in 2009 as an accelerator for the creators, and a new community and investment agency based on the development of the accelerator, to help the creators of the next generation in the Great South Asia region, to seize the opportunity of a digital revolution. As with Mobile Internet, we believe that ABS – AI, Blockchain and Southeast Asia – are three major shifts today. We believe that the process of creating a great business is one of the leading players and the investors are matching sides.

關於 AppWorks School 之初學校

AppWorks School 成立於 2016 年,致力協助渴望投身數位、網路與電商產業的人才,提供免費、實作、高效、與業界結合的紮實培訓計畫。成立至今,已培訓超過 500 位學員,其中 90% 投身於網路界,在 momo、91APP、KKBOX、Line TV、WeMo Scooter、Line Taxi、Hahow、VoiceTube、OmniChat 與 Gogoro 等知名新創與科技公司擔任軟體工程師。現經營有 iOS、Android、Front-End、Back-End 與 Blockchain 等課程專班,以及校園培訓計畫和軟體工程師進修班。更多資訊:school.appworks.tw

AppWorks School was founded in 2016 to assist people who yearn to be involved in digital, online and electronic industries, and to provide free, practical, efficient, and industry-friendly hands-on training programmes. Since its inception, more than 500 academics have been trained, 90% of them in online courses such as momo, 91AP, KKBOX, Line TV, Wemo Scooter, Line Tasi, Hahow, Voicetube, OmniChat and Gogoro, among others.

關於 AppWorks Accelerator 之初加速器

2010 年成立,每半年嚴選本區域最具潛力的新創團隊進駐。輔導新創團隊尋找 Product-Market Fit、幫助成長期團隊建立 Sustainable / Scalable Business Models。成立以來,從 AppWorks Accelerator 畢業的活躍新創已達 457 家、1,448 位創業者。過去一年來,AppWorks Ecosystem 大幅成長,所有企業加總營業額達 175 億美元,年增 36%,提供就業數 21,353 位,年增 15%;生態系累積募資金額達 54 億美元,年增 25%,總價值則達到 326 億美元,年成長達 87%。更多資訊:appworks.tw/accelerator 

Founded in 2010, with a semi-annual roundup of the most promising newcomers in the region. Leading the new team to find Produc-Market Fit, to help build a long-term team, Sustainable/Scalable Business Models. Founded to generate new innovations from AppWorks Accelerator, which has reached 457, 1 448 entrepreneurs. Over the past year, AppWorks Ecosystem has grown significantly, with all corporations and corporations growing at US$ 17.5 billion, increasing by 36 per cent annually, providing 21,353 jobs, increasing by 15 per cent; and a cumulative grant of $5.4 billion, an increase of 25 per cent a year, with a total value of US$ 326 billion, growing by 87 per cent a year.

關於 AppWorks Funds 之初創投基金

about AppWorks Funds Founding Fund

AppWorks 管理三支創投基金總共募集 2.12 億美元,我們與認同我們理念的投資人合作,其中包括在科技製造、金融、媒體等業界領先的龍頭企業。我們通常投資種子輪至 C 輪的新創,每年進行 20 個投資案,目前為止已投資超過 80 家新創,其中許多在其垂直居於領先地位,如:Lalamove、Dapper Labs / Flow、Animoca Brands、91APP、Figment、Carousell、ShopBack、Tiki、17LIVE、KKday 等。此外,並已有 5 個 IPO 案 (Uber、隆中網絡、創業家兄弟、松果購物、91APP)、4 個 IEO 案,以及 1 隻百角獸 ( Hectocorn)、2 隻十角獸 (Decacorn) 與 5 隻獨角獸 (Unicorn) 。更多資訊:appworks.tw/investments

AppWorks manages three investment funds that total $212 million, and we work with investors who share our ideas, including pioneers in technology manufacturing, finance, media, etc. We usually invest 20 investment cases per year to round C. We invest more than 80 investment cases, many of them vertically, such as: Lalamove, Dapper Labs/Flow, Animoca Brands, 91AP, Figment, Carousell, Shopback, Tiki, 17LivE, KKday, etc. In addition, there are five IPOs (Uber, Lung Network, Founder Brothers, Pines, 91AP), four IEOs, and one Hundred Horner (Hectocorrn), two ten Beasts (the "Decotts") and five others (the "usts"

【歡迎所有 Web3 / DAO、AI / IoT 以及目標 Southeast Asia 的創業者,加入專為你們服務的 AppWorks Accelerator

Welcome to & nbsp;

Shirney Huang, Head of AppWorks School (黃琇琳 / 之初學校校長)

Sherney Huang, Head of AppWorks School

負責 AppWorks School 校務規劃及營運。在加入 AppWorks 之前,有 8 年軟體研發相關工作經驗。除了曾在 IBM、Digital River 等跨國軟體公司任職,奠定軟體研發的基礎之外,也曾擔任台灣 FinTech 新創團隊的早期成員,建立及帶領工程團隊,也就此喜愛上創業中那股為目標勇往直前的衝勁。畢業於台大資管所,曾至瑞典皇家理工學院擔任交換學生,喜愛旅遊與美食。

In addition to serving in multinational software companies such as IBM, Digital River, who laid the foundation for software development, he also served as an early member of Taiwan's FinTech's new team, which set up and led the engineering team, and in this connection was pleased with the drive to move ahead. Graduated from the Institute of Science and Technology, he worked as an exchange student at the Royal Swedish Institute of Technology for travel and food.

成立於 2016 年的 AppWorks School,以協助人才快速、有效的吸收資訊科學觀念與技能,成功轉職數位產業軟體工程相關職涯為目標,並持續衝刺並精進我們的服務。在這個滿五週年的時刻,透過本文,除了分享 AppWorks School 至今的培訓成果,也希望提供我們的洞見與經驗,讓更多企業與機構從中獲得更多啟發,加速台灣人才與工作的數位轉型。

, which was founded in 2016, aims to assist in the rapid and effective absorption of information science ideas and skills, successful conversion to digital software projects, and continues to stave off and improve our services. This five-week anniversary, in addition to sharing the results of AppWorks School training to date, also hopes to provide our insights and experience to enable more businesses and institutions to gain more inspiration and accelerate the digital transformation of Taiwanese talent and jobs.

培訓成果分享

五年來,AppWorks School 專注於提供實務導向的軟體工程師培訓,以每年三屆、每屆為期 16 週、每週 70-75 小時學習與 Coding 的課程節奏前進,總共累積培訓出 352 位畢業生,其中 297 位校友成功開啟軟體工程師的新職涯,比例超過八成。

Over the past five years, AppWorks School has focused on providing user-directed software engineers, training three times a year, 16 weeks a week, 70-75 hours a week, and leading up to the class rhythm of Coding. A total of 352 graduates have been trained, out of which 297 alumni have successfully opened their new careers to more than 80 per cent.

在過去一年,AppWorks School 開始拓展人才培訓的規模與領域。在培訓人數上,2021 年至今已畢業 96 位校友,預計至今年底共將畢業 150 位,較去年成長近一倍;在培訓的領域上,除了原有 Front-End、Back-End、Android 以及 iOS 專班外,因應業界在資料相關領域人才的需求持續增長,在深入了解徵才企業的期待後,在今年新開設 Data Engineering 專班,第一屆畢業 5 位校友,除一位出國深造外,其他均已投入業界。

In the past year, AppWorks School began to expand the scope and scope of its training. In 2021, 96 alumni graduated so far, with a total of 150 expected to graduate by the end of the year, nearly double last year; in the field of training, with the exception of the former Front-End, Back-End, Android and iOS courses, owing to the growing demand for data-related talent in the field, the new Data Engineering course, with five graduates in the first term, has been launched this year, with the exception of one of the country’s advanced studies.

優質的 AppWorks School 畢業生

根據經常在 AppWorks School 僱用人才的企業夥伴回饋,和大學、研究所畢業的資訊相關人才相比,從 AppWorks School 畢業轉職為軟體工程的校友,雖然沒有 4 到 6 年的學習歷程,但相對來說,卻有個人職涯規劃明確、自我學習動機強,以及整合跨領域知識與經驗等三大特色,讓這些畢業生越來越搶手。

According to the return of business partners who often employ talent in AppWorks School, compared to university and research graduates, the transfer of students from AppWorks School to software engineering, although not four to six years of academic experience, has led to a clear and self-studyed personal career planning, with three major features: and integration of cross-domain knowledge and experience .

AppWorks School 的校友,多數並非軟體科班出身,但卻已有數年不同領域的工作經驗後,決定透過 AppWorks School 的培訓,轉職為軟體工程師。這樣的經歷與背景,讓他們對於自己的職涯規劃,有更高程度的自我承諾,更清楚自己在工作上的追求目標為何,也因此有更高的自我學習動機,更願意持續充實自己、不斷更新自己的軟體實力,這樣的特質,往往也能在工作上展現優異的表現。

AppWorks School's alumni, most of whom are not software students, have worked in different fields for several years and have decided to convert themselves to a software engineer through AppWorks School. Such experiences and backgrounds allow them to plan their careers with a higher degree of self-assurance, a better understanding of what they want to do at work, and thus a higher level of self-learning motivation, and a greater willingness to continuously fill themselves and continuously update their software capabilities.

台灣第一隻本土獨角獸、經營 OMO 虛實融合新零售軟體雲服務的 91APP,已連續十屆聘用 AppWorks School 的應屆畢業生。91APP 資深技術副總經理林大維這樣評論校友表現:「AppWorks School 校友有個共通的特質,那就是心態上的積極努力。會進入 AppWorks School,許多人都是追尋人生職涯中的第二次機會,在那之前已經有走過不同的路,再重新開始,代表更認同這個目標,以及願意付出更多來達到更好的結果。」

The Taiwan's first native unicorn, operating OMO's 91APP, a virtual blend of new retail software cloud services, has recruited AppWorks School graduates for 10 consecutive years. The 91AP Vice-Minister of Advanced Technology, Lin Davy, has commented on the alumni 'AppWorks School's example: "AppWorks School alumni have a common ethos, which is a great effort of mentalism. Many will enter AppWorks School, a second chance of pursuing their careers, and before that, they have taken a different path, recommenced it more in line with this goal, and are willing to do more to achieve better results."

除此之外,不同背景代表著不同面向能力的累積。像是來自產品或行銷背景的學員,更能從使用者角度出發思考,並擔任技術人員與非技術人員之間的溝通橋樑。台灣團隊均為 AppWorks School 校友、同時也是 AppWorks Accelerator #18 團隊的區塊鏈新創 Forbole 創辦人 Terence 林肇峰表示:「至今我們招聘的 AppWorks School 校友,表現非常出色,他們除了在軟體工程上展現潛質,學習能力都很強,同時亦多才多藝。」這些特質,讓 AppWorks School 校友在軟體業界的表現有口皆碑,多數合作的徵才企業,均給予良好評價,並願意持續從畢業生中招聘軟體人才。

In addition to this, different backgrounds represent the accumulation of different capabilities. Students from a product or marketing background, like Terbole Founder, Terence Lin, say: "To date, our AppWorks Sool alumni, who have done a great job in recruiting and continuing to recruit soft talent from college, in addition to their potential in software engineering, their ability to learn and their ability to do many things at the same time." These features allow AppWorks School #18, alumni in the soft industry, to be well represented.

校友薪資追蹤

校友們的優秀表現,除了企業評價外,也直接反應於薪資之上。在本次五週年校友薪資調查中,共有 102 位回報目前薪資,搭配他們從 AppWorks School 畢業時的年薪統計,可以看出明顯成長趨勢:

The alumni’s excellent performance, in addition to corporate ratings, is directly based on salary. In this five-year alumni’s salary survey, 102 people returned their current salaries, matching their annual salary calculations from AppWorks School, a clear trend towards growth:

畢業後工作四年以上的年薪中位數為 120 萬元,相較於當初畢業時的年薪 65  萬元,成長增幅達 84.6%;而工作三至四年的校友則為 90 萬元,薪資成長率則為 28.6%。整體來說,三至五年工作經驗的校友,年薪中位數為 100 萬元,遠高於 104 人力銀行統計同樣三至五年資歷的約 71.4 萬元年薪 (104 數據為月薪 5.1 萬元,這裡以較寬鬆的 14 個月計,含年終 2 個月)。這樣的薪資表現,除了 AppWorks School 校友本身的特質外,也反映出這份職業,資深軟體工程師隨著經驗與能力的累積,在人才市場上越搶手、薪資增幅越大。

The median annual salary for three to five years after graduation is 1.2 million yuan, compared to the annual salary at the time of graduation, 65 & nbsp; 10,000 yuan, with an increase of 84.6 per cent; and 900,000 yuan for three to four years, with an increase of 28.6 per cent for three to five years. As a whole, the median salary for three to five years of experience is about 71.44 million yuan for > >/a> for three to five years, and is far higher than the average salary of 104 yuan for

畢業四年的校友張瑋康,目前在 LINE TV 擔任研發經理,回首畢業以來的經歷,他認為最重要的收穫是技術能力提升,以及對網路產業實際運作有更全面的了解,能夠透過程式來解決問題是工作上最喜歡的地方。而對於軟體工程師的職位而言,他認為最重要的能力,是解決問題以及溝通的能力,與 AppWorks School 培訓的核心方向一致。

The four-year-old alumni, Zhang Jiankang, who is currently a research manager at the LINE TV, who has come back from his first graduation experience, believes that the most important gains are technological upgrading, as well as a more comprehensive understanding of how the Internet industry works, and that it is the job-friendly place to solve problems through programming. For his position as a software engineer, he considers the most important ability to solve problems and communicate, consistent with the core directions of AppWorks School training.

遠距工作崛起及人才特質需求

五年來,AppWorks School 已與近百家徵才企業合作,協助企業在培訓學員畢業當下的第一時間媒合好人才。從人才市場的角度觀察,工作形態正在發生具體且深遠的轉變。舉例來說,在 COVID-19 疫情還未發生前,就已經有越來越多學員畢業後進入全遠距企業工作,例如區塊鏈新創 Forbole 就是一例,從招募第一位正職員工開始,就以國際化及遠距工作為主,與分散世界各地的團隊成員們一起工作。

Over the past five years, AppWorks School has worked with nearly a hundred talent companies to help them match their first-time talent at the graduate level. From the perspective of the talent market, work patterns are changing in a concrete and profound way. For example, before the COVID-19 epidemic, more and more students have graduated and moved to full-scale and long-range entrepreneurship, as in the case of Forbole, where the recruitment of the first full-time employee started with internationalization and long-distance work, along with members of the decentralized global team.

COVID-19 疫情發生後,更是加速遠距工作的實現。軟體工程師的工作場景,不再侷限於實體辦公室,人才市場正式走向國際化。相對應的,對於人才的需求上,更需要高度自我管理、獨力解決問題、自主學習、溝通能力,以及保持自我彈性因應大環境的變動以及科技發展趨勢。這些觀察,也與世界經濟論壇 The Future of Jobs Report 2020 報告的觀察不謀而合。

In contrast, there is a need for a high degree of self-management, self-management, self-management, self-learning, communication capabilities, and self-reinforcing in response to changes in the environment and technological developments. These observations also do not coincide with the observations of the World Economic Forum .

企業數位轉型及內部培訓

除個人培訓計畫外,AppWorks School 也提供企業員工訓練計畫,藉由全職學習扎實技術知識,累積數位思維。培訓至今,有學員因此轉調部門成為軟體工程師;也有原為工程師,透過訓練進一步深化專業技術能力;更有結合原有職務及技術背景,成為企業數位轉型的推手。

In addition to the personal training program, AppWorks School also offers a training program for employees of companies that can build up technical knowledge and accumulate digital thinking through full-time learning. To date, the training has resulted in the transfer of faculty members to become software engineers; there are engineers who have advanced their technical and professional skills through training; and there is a better integration of the previous career and technical background, which has become the driving force behind the business’s digital transformation.

2020 年自 AppWorks School Android 專班畢業、目前任職台灣大哥大數據研究暨管理室副處長 Rainy 陳曉玲即為一例。她認為:「在 AppWorks School 的訓練收穫,主要有兩個方向。第一是學習的方式,透過反覆程式實作,學習怎麼尋找問題,透過漸進式調整,讓自己去問到對的問題,問到對的問題,就可以用對的方式解決。第二是對數位化的思維,在工作上大家都在談轉型、談數位化,上完課才發現跟自己想像的不同,數位化不是東西都上網路就叫做數位化,反而是改變大家的工作習慣跟工作方式,這點不容易,態度上的改變以及支持是關鍵。」這樣的想法也反應在她對於所領導團隊的期許,希望團隊成員都有基礎程式語言的能力,並且具備數據應用的知識,當大家都具有技術的思維與技能後,未來企業數位轉型將更容易推動,更容易接受改變。 

For example, in 2020, Rainy Chen Qiaoling, Deputy Director of Data Research and Management, Taiwan's Big Brother, graduated from AppWorks School and is currently working as Taiwan's Senior Data and Management Unit, took the example of: "The training in AppWorks School has two main directions. The first is to learn how to look through a reverse program, how to look for problems through progressive adjustments, how to ask the right questions, how to ask the right questions can be solved. The second is to think about digitalization, where everyone is talking about it, how to do it, and how to do it in a way that is different from what she thinks it is.

回顧這五年,AppWorks School 持續扮演著台灣軟體人才的推進器,未來也將繼續秉持著相同目標加速拓展,提供更多培訓機會給想轉職為軟體工程師、參與數位經濟成長的人才,同時讓更多徵才企業,找到合適的人選,繼續貢獻下個五年。

Looking back on these five years, AppWorks School continues to act as an enabler of Taiwanese software talent, and will continue to expand with the same goal in the future, providing more training opportunities for those who want to be transferred to positions as software engineers, participating in digital economic growth, and at the same time allowing more talent to develop, find the right people, and continue to contribute for the next five years.

【想改變自己命運,轉身軟體工程師?AppWorks School 歡迎你的加入】

"A href="https://school.appworks.tw/"AppWorksschool


Enid Tian, Head of AppWorks School (田育欣 / 之初學校校長)

Enid Tian, Head of AppWorks School

Team AppWorks 原生成員,2011 年起以實習身份加入,畢業後升格為投資分析師,而後轉任 AppWorks School 校長。台大財金系畢,輔 AIESEC & 國標系。

Team AppWorks, the original generator, joined as an intern in 2011. After graduation, he became an investment analyst and later became Dean of AppWorks School.

在軟體不斷「吃掉」各行各業的大 CS (Computer Science) 時代,程式工程師可說是當今最炙手可熱的人才。無論是新創公司需要開發新產品、新服務,或傳統產業要轉型數位,都需要軟體工程師擔任背後的主力,因此,成為軟體工程師無疑是現今最保險,也最有發展性的職涯選擇。

In the age of the large CS (Computer Science), program engineers can be described as the most powerful people in the world today. Regardless of how many new products, services, or traditional industries need to be transformed, software engineers need to be behind them, so becoming software engineers is certainly the safest and most progressive career choice of the day.

儘管大環境如此,AppWorks School 過去三年多來,仍遇到不少申請者,很擔心自己沒有相關的學經歷、從我們的 16 週免費程式課程畢業後,無法跟本科系的人競爭,因此遲遲不敢踏上軟體工程師的新職涯。因此,我們想從實際的觀察中,分享我們看到轉職者具有的優勢,幫助更多人勇於做出選擇,早日成為心目中的軟體工程師:

Despite this situation, has encountered a number of applicants over the past three years, worried about their lack of relevant academic experience, their inability to compete with their faculty after graduating from our 16-week free program, and therefore their lateness to take up a new career as a software engineer. Therefore, we would like to share, from a practical perspective, the advantages we have seen in the transitioners, helping more people to make choices and become early software engineers:

一、展現核心技能,工作經歷不必歸零計算

第一個優勢,是過往非軟體工作的歷練與眼界。大多數人在考量轉換跑道時,第一時間都會擔心原有的工作經歷「歸零」,怕被雇主視為菜鳥新人,在求職跟薪資談判上變得相對弱勢。其實,這是單以「軟體專業技能」的角度來觀看的結果。

The first advantage is the experience and vision of non-soft jobs. Most people, when they try to switch runways, worry that the previous job experience will be "zero" in the first place, that the employer will treat them as newcomers, and that they will become weaker in terms of job-seeking and wage-negotiation.

實際上,一份工作所需的技能,可以被區分為「核心技能」及「專業技能」兩大類。「核心技能」指的是在任何工作場域都大量使用、每個工作者都需要掌握的核心素養技能,比如問題釐清、溝通表達、自我管理、計畫執行等等;而「專業技能」則是特定領域的知識,例如會計、行銷、設計、軟體開發等等,技能需仰賴大量的實務經驗與知識累積而成。

In fact, a job requires skills that can be classified as "core skills" and "professional skills" in two categories. "Core skills" refers to core literacy skills that are widely used in any workplace and that are required of every worker, such as problem-solving, communication, self-management, implementation of projects, etc., while "professional skills" are knowledge of specific domains, such as accounting, marketing, design, software development, etc., and are built on a wealth of practical experience and knowledge.

我們不難想像,一般被視為資深的工程師,是核心技能與專業技能兼備,才能解決公司遇到的各種問題;社會新鮮人則可能兩者皆有待磨練,有賴於願意給予成長機會的伯樂;而轉職者如果有 2-3 年工作歷練,其實核心技能已有相當基礎,即使專業技能有待時間與經驗持續累積,但只要有良好的基礎、持續學習的能力,就能受到不少雇主青睞取得第一張門票,薪資其實也能談得比新鮮人好。

It is not difficult to imagine that engineers, who are generally regarded as highly qualified, are both core skills and professional skills to solve the problems that companies face; that the newcomers of society may both have to be retrained and rely on the beverages that will give them a chance to grow up; and that conversions, with 2-3 years of experience, are based on core skills, even if professional skills are time- and experience-bound, but with good foundation and continuous learning skills, will be able to get the first tickets from many employers and pay better than the newcomers.

以 AppWorks School Front-End Class #1 的學員 Peter 潘國育為例,政大企管系畢業後,有兩年分別在行銷與專案管理的相關經歷,在工作中需要大量與人溝通、協助策劃與執行,也隨之建立起核心技能。在 AppWorks School 中,我們就感受到他能良好地與同學、導師互動,充分表達自己的問題與人交流,也能夠自己規劃進度並確實達成。最終在結業之際,他第一時間就拿到了超過當年度校友平均的 Offer,也較市場上的本科新鮮人高出 10% 以上,最後選擇加入 OTT 影音串流科技公司 KKStream,擔任前端工程師。

In AppWorks School School-End Class #1, we felt that he was able to interact well with his classmates, mentors, fully articulate his problems and people, and that he was able to plan his own progress and indeed succeed. At the end of his career, he was given a great deal of communication, assistance, planning and execution in his work, as well as building his core skills. In AppWorks School, we felt that he was able to interact well with his classmates, mentors, and fully communicate with others.

二、產品團隊中換位子,更能掌握產品全貌

第二個優勢,則是因為不同工作背景,自然累積出的做事方式、態度與換位思考。例如,本來在產品開發團隊中,負責設計、PM 或測試的成員,這些工作經驗,其實都可以被視為「相關經驗」,並且若結合軟體技能,不僅能將原有的工作做得更好,在新的角色上,也能夠展現相當出色的成果。

The second advantage is that, because of their different work backgrounds, natural accumulations of ways of doing things, attitudes, and alternative thinking. For example, in the design, PM, or testing team, these work experiences can be regarded as "relevant" and, if combined with software skills, not only do the job better, but also perform a very good job in a new role.

在我們過去的經驗中,擔任過設計師的前端工程師,會特別關注設計細節,並極力達成 100% 的設計還原率;曾任測試人員的工程師,寫程式時會特別注重 Error Handling,並更樂於採用 Test-Driven Development (TDD) 的方式開發,以提高程式碼及產品的品質;擔任過 PM 的工程師,會換位思考、與其他部門更順暢,也更懂得在商業需求與技術限制尋找平衡點。 以 AppWorks School 的校友 Jenny 洪偵聆為例,過去 2 年擔任平面設計師,感受到設計產業的侷限性後,決定投入軟體領域成為前端工程師。而在 AppWorks School 期間,就將我們的練習專案,實作得十分精緻,完整達成我們的設計要求。而在自己的個人作品中,也可以看出許多設計細節、動畫效果,和流暢的使用者體驗,這也讓她第一時間獲得不少職缺邀請,最終選擇加入提供網路計程車叫車服務的 TaxiGo,擔任軟體工程師。

In our past experience, acting as a front-end engineer for designers will pay particular attention to design details and achieve 100% of design restoration rates; working as an engineer for testers will focus on Error Handling, and will be more pleased to develop a way to improve the quality of the code and product; working as an engineer for the PM will change his position, improve with other sectors, and better understand the balance between business needs and technical constraints; using AppWorks School friend Jenny Hong as an example, as a face designer for the past two years, as a result of the limitations of the design industry, and having decided to invest in the software field to become a front engineer.

Jenny 洪偵聆的結業作品:Taipei Go

以上這兩點,都是能獲得雇主青睞的優勢,如果過去曾擔任這些職務,卻對於實際投入軟體開發的角色更為心動,不妨給自己一段時間進修嘗試,就算事後想回到原本的領域,也更能夠與工程師溝通;若嘗試後發現更多的熱情,就可以為自己的職涯開展新局,有更多的可能!

Both of these are good for the employer. If you were in these positions in the past but were more motivated by the role of actually investing in software development, you might want to give yourself time to try and try, even if you want to return to your original field, to be able to communicate with the engineer. If you try to find more enthusiasm, you can open up a new business for your career. More possibilities!

三、結合原專業知識,1+1 > 2

最後,還有一種轉職者的優勢,是結合原有的專業知識,成為稀有的跨域新品種。以曾與 AppWorks School 合作招募軟體人才的新創企業為例,就不乏想招募具備財務會計背景,又具有軟體開發能力的人才,來協助內部建制財務系統;也有醫療領域新創,在招募工程師時,特別偏好具備生醫背景的成員。這些「混血兒」在軟體開發過程中,會更貼近使用者的需求與想法,並扮演用戶與工程師溝通的橋樑,使得產品開發更加順暢。

Finally, there is the advantage of a transitioner to combine his or her previous professional knowledge and become a rare cross-country new species. In the case of new start-up businesses that have worked with AppWorks School to recruit software talent, it is necessary to recruit people with a background in financial accounting and the ability to develop software to assist the internal financial system; there are also innovations in medical fields, especially those with a medical background when recruiting engineers. These hybrids, in the course of software development, are more responsive to the needs and ideas of users and act as a bridge between users and engineers, making the production process easier.

AppWorks School 第五屆的校友 SuSu 梁殊維,過去曾在會計師事務所磨練,隨後也曾在大型企業擔任過主辦會計,因為想投入自動化工作相關領域而決定轉換跑道。過去紮實的財會經驗,讓她在結業之際,受到當時快速成長,急需建置內部系統的旅遊體驗平台 KKday 力邀,希望由她來主導財務系統開發。

AppWorks School’s fifth-grade alumni, Susu Leung Seewy, who used to practise at the accounting firm, and later at a large company, decided to switch runways because she wanted to invest in areas related to self-inflicted work. She was invited by KKday to lead the development of the financial system when she was rapidly growing up at the end of her career.

綜合以上幾點,我們想告訴大家:「凡走過必留痕跡,人生沒有白走的路。」轉職真的不是歸零,原有領域的耕耘累積,也能在下一階段成為優勢,當然,在取得第一張門票後,還是要持續累積技術專業,才能讓自己的職涯走得更遠、有更寬廣的舞台可以發揮。

When we combine the above, we want to tell you: "Anything that leaves a mark, there is no way for life to go for nothing." It is true that the transfer is not zero, that the cultivation of the original domain has accumulated, and that the next phase will be superior. Of course, after the first ticket, there is a need to continue to build up technical expertise to make it possible to go further and to have a wider stage of its career.

【如果你也想成為軟體工程師,歡迎你申請加入 AppWorks School,讓我們來幫助你】

If you want to be a software engineer, you're welcome to join .

Photo by ownwayphotography on VisualHunt

Enid Tian, Head of AppWorks School (田育欣 / 之初學校校長)

Enid Tian, Head of AppWorks School

Team AppWorks 原生成員,2011 年起以實習身份加入,畢業後升格為投資分析師,而後轉任 AppWorks School 校長。台大財金系畢,輔 AIESEC & 國標系。

Team AppWorks, the original generator, joined as an intern in 2011. After graduation, he became an investment analyst and later became Dean of AppWorks School.

近年來線上課程蓬勃發展,不少學習平台如 Udemy、Udaciy、Khan Academy 等,都提供多元豐富的軟體開發課程,引領「自學程式」風潮。若是應用得當,半年以內就可以學有所成,讓沒有相關背景的新手,踏上軟體開發之路,現在,想要轉職到程式開發相關的工作,其實不需要再念四年大學或兩年研究所。

Many learning platforms such as Udemy, Udaciy, Khan Academy, etc., have provided a variety of software development courses, leading to the "self-learning program" trend. If they are used properly, they will be able to learn within six months, allowing new players with no relevant background to embark on software development, and now, in order to transfer to the program development-related work, there is no need for four years of university or two years of research.

儘管如此,在 AppWorks School 過去三年多來,輔導上百人轉職成軟體工程師,其中有不少申請者都是在自學途中,遇到難以獨自突破的瓶頸,所以選擇報名參加 AppWorks School 為期 16 週的免費程式課程 (目前有 Android、iOS、Web 專班)。因此,我們想從實際的觀察中,分享我們認為程式自學者應該校正的三個心態,希望能幫助更多人跨過學習障礙,早日成為心目中的軟體工程師:

Nevertheless, in the past three years or so, at , hundreds of people have been transitioned to work as software engineers, many of whom have applied for the term AppWorks School for 16 weeks on their way to school, and we would like to share with us, from a practical perspective, three mentalities that we believe should be properly taught by their own, in the hope of helping more people to cross learning barriers and become soft engineers at an early age:

一、釐清學習目標,先專注在一個領域上

首先,軟體開發新手在一開始接觸程式開發時,很容易迷失在廣大的 CS 知識中,不知道該從哪裡下手。也經常會有各種道聽途說:「聽說 Python 很適合新手」、「聽說前端比較好入門」、「聽說 Java 的工作機會最多」,在各種資訊轟炸之下,許多初心者經常會一下學 Python,一下學 JavaScript,但都侷限在很初階的程度,且往往學到一半,才發現跟自己預設的目標沒有直接相關,花費了大把的時間跟精力,卻徒勞無功。

First of all, software starters are easily lost in the vast CS knowledge when they start contact development. There are often hearsays: "Heard that Python is good for the new guy," "Heard that the front end is better for the job," "Heard Java has the most chance of working," and many starters learn Python, and JavaScript at a very early stage, and often at half, find that they do not have a direct connection to their intended goals, that they spend a lot of time and energy, but do nothing.

我們建議,新手在程式開發上可以採取「目標導向式學習」,先設定一個清楚的目標,再去安排自學計畫與步驟。例如,如果想要做網頁應用,那麼應該直接從 HTML /  CSS / JavaScript 入門;如果想要開發手機 App,則依開發的平台 iOS 或 Android 來選擇學習 Swift 或 Kotlin,減少繞遠路的時間成本。

We suggest that a newcomer can take a "target-guided learning" in program development, setting a clear target before arranging a self-learning plan and step. For example, if you want to use a web application, then you should start directly from HTML/  CSS/ JavaScript; if you want to develop a mobile phone App, the developed platform iOS or Android should choose to learn Swift or Kotlin, reducing the time cost of travelling away.

如何安排自學路徑?實際上,網路上已經有不少軟體工程師的過來人,分享從事各種工作應學習的技能樹 (如下圖),新手在學習的過程中,可不時確認自己正在學習的內容,是否與目標相關,若發現偏離目標,才能即時喊停,將學習的效益發揮到最大。

How to organize a self-learning path? In fact, there are already a lot of software engineers on the Internet who share the skills tree of all kinds of work-related learning (see below). In the course of learning, newcomers can from time to time confirm whether what they are learning is relevant to the goal, and if they are found to be off-target, they can stop immediately and maximize the benefits of learning.

前端開發技能樹 (部分擷取),清楚描繪新手的學習路徑。資料來源:GitHub

二、檢視學習瓶頸,增加時數或深度

選擇要專注的領域後,另一個新手常見的誤區,就是經常反覆學習「已知的知識」。變成一直在新手圈裡跨不出去,我稱之為「新手舒適圈」。舉例來說,許多 Web 開發新手,經常反覆學習各種 HTML 標籤,卻遲遲做不出想要的網頁畫面;Android 開發新手,則持續練習處理靜態的畫面、簡單的按鈕互動,卻不知道怎麼串接後端資料、處理用戶的網路行為。

After choosing a field to focus, another area of error that is common to newcomers is often rehearsing to learn "known knowledge". It's always going through new circles, and I call it "the comfort of new hands." For example, many Web developers have developed new hands, often rehearsing different HTML tags, but are late to make the desired web page images; Android has started a new hand, and has been practicing static images, simple buttons, and not knowing how to co-operate backends and handle user's online behavior.

之所以會有這個現象,背後通常來自兩個原因。第一,許多新手都是透過影片或短期課程兼職學習,若投入練習的時數不夠,很容易學了就忘,可能前一晚看了影片,隔天有事情沒練習,後天就忘記了,只好重看一次複習,若這次又來不及複習,過幾天可能又得重來一次,就這樣無限循環,卻遲遲無法突破。

The reason for this is that there are usually two reasons behind it. First, many of the newcomers go through films or short courses and part-time studies, and if they do not have enough time to practice, they can forget it. Perhaps the previous night saw the film, there was something else that didn’t practice, and the day after that, they had to re-read it, and if they did not study again, they might have to do it again in a few days, so that there is no limit to the cycle, but they are late to break it.

這種情形通常是練習與實作的時間不足,必須重新安排學習計畫。我們建議,若想兼職學習有成,每週至少需花 15-20 小時,一次至少安排連續兩小時的時段,例如,平日晚上需有 2-3 天晚上,投入 2-3 小時,週末兩天則需各投入 6-8 小時,才能有所累積。

This is usually a situation where there is insufficient time for practice and practice, and we have to reschedule the study. We suggest that if we want to be successful in part-time learning, it takes at least 15-20 hours per week and at least two hours per week at a time. For example, two to three nights per week, two to three hours, and six to eight hours each at the end of the week.

第二個原因,則是當新手想挑戰較進階的題目、感到困難時,很容易會想「一定是我的基礎不夠好,才會不知道要怎麼做」。所以會反覆的觀看已經看過的影片,花時間重複學習基礎知識,但往往只能加深原有的記憶,對眼前的問題仍然一籌莫展。

The second reason is that when a newcomer tries to challenge a more advanced topic and finds it difficult, it is easy to think that "it must be that my foundation is not good enough to know what to do." So it is time to look back at the videos that have already been seen and to learn more about them, but it is often only to deepen old memories, and there is still nothing to be done about the problems ahead.

在實務上,進階的問題,很可能需要進階的知識才能解決,原本的學習資源或許未能涵蓋。因此,建議這時新手該做的事情,是搜集、閱讀更多「進階知識」,甚至在這個階段,還需要觀摩前人的做法,先模仿、再理解,才有機會突破瓶頸,讓自己更上一層樓。

In practical terms, progress is likely to require advanced knowledge to solve the problem, and the original learning resources may not cover it. So, what the newcomer is advised to do at this point is to collect and read more “advanced knowledge” and even at this stage, it is necessary to look at the practices of previous people, imitating and understanding before he can break through the necks and bring himself up to the top.

這不代表基礎不重要。而是要提醒,如果發現自己總是一樣的東西學了又學,或同樣的影片看了三次,卻說不出自己的成長、做不出想要的東西時,就該檢視到底是投入的時間不足,或者該學習更深入、更進階的內容。

This does not mean that the foundation is not important. Rather, it is a reminder that if you find that you are always learning the same thing, or if you see the same film three times, but you cannot say what you want, then you should look at whether you are short of time, or if you should learn something deeper and more advanced.

三、多開口請教,從別人的經驗中學習

通常初心者都有 1-2 個工程師朋友,當初也可能是受到他們的啟發所以想學習程式。但是在自學的過程中,卻往往不敢開口請教,以為是自己讀得還不夠多,所以不好意思麻煩別人,卻導致在一個問題上花費了過多的時間,累積不必要的挫折感,終至放棄學習。

Often there are 1-2 friends of engineers who may have been inspired by them in the first place to study programs. But in the course of their own studies, they are often afraid to ask for lessons and think that they have not read enough, so they are ashamed to bother others, but they spend too much time on a problem, build up unnecessary frustrations, and eventually give up learning.

舉例來說,許多開發環境都有系統 Bug,若待機久了運作上會失常,即使是沒有缺失的程式碼,也有可能跑不出應有的結果。此時有經驗的工程師,會試著「重新開機」或著手解決系統的問題,不到 10 分鐘問題就解決了,但缺乏實務經驗的初心者,通常不會想到原來不是程式碼的問題,糾結許久卻苦無頭緒,可能要等到兩、三天後,意外將開發環境關掉重開,問題才突然解決。

For example, Bug, many of the development environments have systems, and if it takes time to operate, even if there is no missing code, it is likely that it will not be possible to achieve the desired result. Experienced engineers will try to "reopen" or solve the system’s problems in less than 10 minutes, but those who lack practical experience do not usually think that it was not a code problem, and that the problem will be solved in two or three days, and that it may happen only suddenly after an accident that will turn the development environment off.

這種心態,與其說是「怕麻煩別人」,通常往往是「怕自己問了笨問題」。但問題本身其實是中性的,越是去評價問題的優劣好壞,越容易讓自己陷入不敢提問的困境。反之,若能將每一個問題單純視為學習的機會,越快解決問題,就越快累積經驗值,才越有機會成為合格的軟體工程師。

But the problem itself is neutral, and the better it is, the better it is to judge it, the easier it is to put itself in a situation where it is impossible to ask. Conversely, the sooner you can solve it, the sooner you can build up your experience, the sooner you can become a qualified software engineer.

當然,靠自己的能力解決問題,會有很大的成就感,但若發現自己已經困在同一個問題好幾個小時了,不妨開口向工程師朋友請教,透過他們的經驗,幫助自己更快速成長。如果真的覺得朋友很忙,網路上的技術討論社群如 Front-End Developers TaiwanAndroid TaipeiiOS@Taipei 等,都很歡迎新手張貼問題,也會有熱心的工程師前輩幫忙解答。

Of course, there's a great sense of achievement in solving problems on their own, but if you find yourself stuck in the same problem for several hours, ask your engineers' friends to help you grow faster through their experience. If you really feel your friends are busy, the technical community on the Internet like , , , , and .

總結來說,拜網路產業開源風氣之賜,程式開發相比於其他技能,有非常多的網路學習資源,卻也容易讓新手迷失,希望以上三點提醒,能夠幫助初心者檢視自己的學習問題,進而有所突破。

In conclusion, thanks to the opening up of the Internet industry, the development of programs, compared to other skills, has a great deal of Internet learning resources, but it makes it easier for newcomers to lose their jobs. It is to be hoped that these three reminders will help starters to look at their learning problems and make a breakthrough.

【如果你希望透過高效、密集的學習環境來幫助你,也歡迎你申請加入 AppWorks School

If you wish to help you through an efficient and intensive learning environment, you are also welcome to apply for membership at .

Photo by Free-Photos on Pixbay

Enid Tian, Head of AppWorks School (田育欣 / 之初學校校長)

Enid Tian, Head of AppWorks School

Team AppWorks 原生成員,2011 年起以實習身份加入,畢業後升格為投資分析師,而後轉任 AppWorks School 校長。台大財金系畢,輔 AIESEC & 國標系。

Team AppWorks, the original generator, joined as an intern in 2011. After graduation, he became an investment analyst and later became Dean of AppWorks School.

東京大學名譽教授上野千鶴子,在今年東大的新生入學典禮演說中指出:「我深信在大學求學的價值,不在於獲得更多原有的知識,而是學會如何創造出前所未見的新知。創造新知的知識稱為元知識,而讓學生學得元知識,正是大學的使命。」

The Honorary Professor at Tokyo University, in this year's Great New School Lectures, "https://www.facebook.com/mikankaku/poss/2553171638181" Target="_blank" rel=noopener"

如何讓年輕人學得「元知識」,在台灣也同樣重要。

近年台灣年輕人失業率居高不下,依行政院主計處今年 2 月的統計,20-24 歲、25-29 歲兩個族群,失業率分別為 11.94%、6.44%,失業率在所有年齡層中,分居第一、三名 (第二名是 15-19 歲的 8.69%)。這些年輕人正應是市場上炙手可熱、雇主積極培養的明日之星,卻比其他年齡層的人更難找到工作。

> >span style= "font-weight: 400; >span >spana>style=font-weight: 400; >, 20-24 years old, 25-29 years old, 25 years old, 29 years old.

相對之下,軟體工程師卻持續供不應求。根據 104 人力銀行 2018 年 9 月的調查統計,軟體設計工程師類職群超過 21,000 個職缺,卻僅有 5,200 多位求職者,職缺數是求職人數的四倍,明顯供不應求。

. According to investigator >/a年輕人不容易找到工作,軟體工程師的職務數量遠高於求職者,兩個現象反映出,台灣人才市場出現了結構性問題。

Young people are not easy to find jobs, the number of jobs of software engineers is much higher than those of job seekers, and two images reflect structural problems in the Taiwan Talent Market.

青年 (30歲以下) 失業率遠高於其他各年齡層。資料來源:行政院主計處「台灣地區失業率統計

軟體設計工程師供需缺口超過 4 倍。資料來源:104 人力銀行「軟體設計工程師職缺供需

除了持續與政府、學界溝通,讓他們理解這個產學落差、數位落差造成的結構性問題,AppWorks 過去三年也從自身做起,直接站出來為台灣提供一個解決方法。2016 年中,AppWorks 出資成立 AppWorks School,透過免費,實作導向的密集訓練,幫助原本並非科班出身的年輕人,轉職成軟體工程師,銜接業界的人才需求。開班甫屆滿 3 週年的今天,已經累計 106 位校友結業,其中有 91 位選擇擔任軟體工程師,成為數位軟體產業的開發生力軍。

In addition to continuous communication with the government and the academic community to understand the structural problems caused by this poor production and digital divide, AppWorks has been working on its own for the last three years to provide Taiwan with a solution. In 2016, AppWorks funded AppWorks School to set up AppWorks School, with free and intensive training to help young people who were not students to convert into software engineers and to meet the demands of the industry. Today, three weeks after the start of the class, 106 alumni, 91 of whom chose to act as software engineers and become a force for the start of a digital software industry.

作為一個幫助年輕人習得程式技能、轉職網路產業的教育機構,AppWorks School 三年以來持續累積對台灣現行教育制度的反思,以及對未來人才的想像,藉此機會與各界分享成果與觀察:

一、「文組生」也可以勝任軟體工程師,傳統學系劃分易讓人自我設限

在每屆 AppWorks School 開放申請入學之際,其中一個最常收到的申請者問題是:「我是文組的學生,也可以報名嗎?」背後透露著申請者的擔憂,懷疑自己是否有能力可以擔任軟體工程師,或 AppWorks School 是否優先挑選理工科系背景的學生。

AppWorks School, at the time of each issue, open application, one of the most frequently received applicants asked: > Is it possible that I be a student of the team to sign a name? > behind which the concerns of the applicant are revealed, wondering if I have the ability to act as a software engineer, or whether AppWorks School has the advantage of selecting a student with a scientific background.

實際上,AppWorks School 過去三年累計培訓了 106 位校友,超過 85% 選擇投入軟體領域,成為軟體工程師,而分析這 106 位學員的學歷背景,可以說是相當多元:

In fact, AppWorks School has trained 106 alumni over the last three years, more than 85%, to choose to enter the software domain and become a software engineer, and analysing the academic background of the 106 cadets can be described as quite diverse:

資工、資管等相關科系僅有 36 人,佔約 34%,其餘 66% 的人均是非本科系的畢業學員。其中有許多企管、外文、中文、教育、社會等「文組」生,都順利轉職成為工程師,合計也佔有 34% 的比例。

Only 36 people, or about 34%, in the relevant departments of wage and management, the remaining 66% are non-undergraduate graduates. Many of them, such as philosophies, foreign languages, Chinese, education, and social philosophies, have succeeded in becoming engineers, accounting for 34%.

據此,我們可以說學習軟體程式開發,並不僅限於理工科系學生。然而,在傳統教育體制將學生一分為三之下 (一、二、三類組),年輕人從高中分組後,就縮限在自己所選擇的組別中,探索未來的可能性,對於其他領域的職涯可能性,就完全放棄了想像;即使心生嚮往,也容易自我設限、不敢投入嘗試。

so that we can talk about the development of learning software programs, not just for students in polytechnics. However, when the traditional educational system divides students into three groups (types I, II and III), young people, from the upper secondary school group, narrow down into the group of their choice, explore the possibilities of the future and give up completely their imagination about the career possibilities in other domains; even if they are alive, it is easy for themselves to set their own limits and not to try.

甚至進入 AppWorks School 之後,部分文組學經歷的學員,相較於其他學員,更容易有心理壓力,遇到較難突破的瓶頸時,容易產生自我懷疑,怕自己其實不適合當軟體工程師,可說受到過去包袱的影響甚深。

even after entering AppWorks School, some members of the academic staff, who are more likely to have psychological pressure than others, are prone to self-doubt when they encounter a more difficult-to-break bottle neck, fearing that they are not fit to be software engineers, can say that they are deeply affected by past baggage.

二、目的導向式學習,有動機更有效率

在既有的教育體制下,學生們在學期間,經常是被動接受教育,每個科目依規定每週要上幾節課,但往往不知道這些學習跟自身有什麼關係,究竟為什麼要學?老師們若無法於理說服學生,就只能搬出考試測驗、學校規定,或訴諸於家長協助開導。但事實上,若學生不知道學習的目的,對於不感興趣的科目,很容易視為自己不擅長,若是受權威規範或考試升學的壓力,更容易對不感興趣的學科心生排斥。

Under established educational systems, students are often moved to school during the course of their studies, each subject is subject to several classes per week, but often they do not know what it has to do with themselves. Teachers who cannot reason with their students can only move out of test tests, school rules, or appeal to their parents to help them. But the fact is that students who do not know the purpose of their studies and are not interested in subjects can easily be regarded as immature, and if they are pressured by the rules of authority or the promotion of their examinations, they are more likely to be excluded from their unwanted studies.

AppWorks School 則以就業導向設計,每位學員來這裡都有明確的目標 —— 成為軟體工程師。為了在為期 16 週的培訓課程中達到業界的聘雇標準,不需要有人鞭策,就願意每週投入 65-70 個小時的學習時數。這種學生會自我要求學習成果的狀態,可以說是各界老師們都最羨慕的情形;同時,AppWorks School 採用實作導向式教學,幫助學員專注在實際 Web 或 App 專案所需要的技術範疇,學習不會多頭馬車,迷失在軟體開發領域的汪洋大海裡。

AppWorks School >with industry-directed design, each cadets has a clear goal - to be a software engineer. In order to reach employment standards in the 16-week training course, students are willing to spend 65-70 hours per week without being motivated. This student will require self-required learning, which can be said to be the most enviable of all teachers; in the same time, AppWorks School uses practical guidance to help academics focus on the technical skills needed in the actual Web or App case, not to learn more than one horse car and to be lost in the ocean of the soft ocean.

這樣基於學員感興趣的主題,再去研究搜集相關所需資訊的學習方式,和世界教育名列前茅的芬蘭,所推行的 Phenomenon Method「主題式學習法」不謀而合,非常值得教育界參考採用。而 AppWorks School 未來也不排除將我們編列好的專案資源,透過開源的方式,讓各界使用,以幫助更多有需要的人,擴大解決軟體人才不足的能量與資源。

AppWorks School, based on topics of interest to the cadets, to study the way in which they gather the information they need, and the way in which they do it, and the way in which they do it, in Finland, the world's highest-ranking education. The phenomenon Method's "methodology of subject matter" is a good match for the educational community.

三、面對快速變化的世界,學習力才是核心技能

實際上,成為一位軟體工程師,並不代表未來就可以一勞永逸,不用再持續學習。隨著開發技術不斷推陳出新,工程師必須時時進修,以確保自己的技能組合,是最符合當前市場所需。因此幫助學員建立「學習如何學習」的能力,讓學員成為有「自學力」的工程師,才是 AppWorks School 的核心價值所在。

在 AppWorks School 裡,沒有老師幫忙整理好所有的資訊、一對多的投影片大班教學。學員必須從專案目標中,學習如何精準找到所需資訊、判斷資訊是否適切,或整理諸多技術文件後,才能嘗試解決問題,並反覆這樣的過程,累積大量的實務經驗。部分學員初期較不適應,卻都在基礎能力建立後,更喜歡這樣的方式,並享受自己學習、解決問題的成就感。

In AppWorks School, there is no teacher to help with all the information, a couple of slider classes. Collegers must learn from project objectives how to get the information they need, determine whether it is appropriate, or collate a variety of technical documents before they can try to solve the problem and reverse the process and accumulate a lot of practical experience.

在網路與自動化科技快速改變社會面貌的今日,過去的專業分工與職業型態,已經有大幅改變,高度重複化的工作如收銀、作業、撿貨員等職務,都將被數位科技取代;而新的職業很可能還沒有出現,或是需要新的技能。如何讓自己時時保有競爭優勢,是每一個工作者的議題,而當今教育更應該著重在,如何幫助學生及早建立起自主學習的能力,才能對自己的職涯有更多的掌握。

In today's rapid transformation of society on the Internet and auto-technology, the division of labour and career patterns of the past have changed dramatically, with highly duplicated jobs such as cash collection, homework, pick-uprs, etc., replacing them with digital technology; and new jobs are probably not yet available or requiring new skills. How to keep themselves competitively competitive is the issue for every worker, and education should now be focused on how to help students build up their autonomy at an early stage in order to gain more control over their careers.

歸結目前的勞動市場需求與教育型態,台灣應該擴大軟體人才的培育,打破傳統的科系劃分方式,並持續思考如何是最有效率、又能協助學員建立長期競爭力的教育方式。希望 AppWorks School 杯水車薪地投入,能引起各界更多的關注與討論,一起努力以教育推動台灣更有競爭力的未來。

At the conclusion of the current labour market demand and educational patterns, Taiwan should expand the development of software, break the traditional division of science, and continue to think about how to be the most efficient and helpful in building long-term competitive education for its members. Hopefully, the AppWorks School Waterbus input will generate more attention and discussion, and work together to boost Taiwan's more competitive future through education.

【想改變自己命運,轉身軟體工程?AppWorks School 歡迎你的加入】

Photo by Cel Lisboa on Unsplash

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