8月17日,Neoworld发布游戏升级公告,将于8月18日11时至13时游戏升级,将实现发布的新功能。
On 17 August, Neuoword issued a game upgrade announcement, which will be upgraded between 1100 and 1300 hours on 18 August and will result in a new feature of the release.
01持有ROB赚取BCH
01 Hold ROB for BCH
Neoworld与比特大陆合作推出的游戏新玩法。比特大陆在新手村建设带有比特大陆标识的大厦,持有ROB的玩家可以在大厦打工,根据持有ROB的数量,每个ROB可以获得0.00005个BCH。
Neoworld works with the Bit continent to create a new game. Bitland builds a building with the Bit continent logo, and the ROB players can work in the building, and each ROB can get 0.00005 BCHs, depending on the number of ROBs.
在Bitmain大厦打工后,ROB将被锁定,这意味着只能获得一次糖果。活动结束后,ROB将自动解锁。
When you work at the Bitmain building, the ROB will be locked, which means you can only get candy once.
BCH糖果的数量总共30个,BCH单价2700元左右,先到先得,持有ROB数量越多,获得的奖励越多,这是ROB的持有者得到的第一份红利。
The total number of BCH candies is 30, the BCH unit price is around $2,700, the first comes first, the more ROBs are held and the more prizes are awarded, which is the first dividend that ROB holders receive.
02拿着藏宝图开启寻宝之旅
02, start the treasure hunt with the treasure map.
藏宝图终于可以使用了!
The treasure map is finally operational!
前期活动中,有的玩家已挖掘到了藏宝图,现在终于可以拿着藏宝图寻宝了,但是目前,只能在第一大陆使用,未来将会扩展到其他大陆。
Some of the players in the previous campaign have dug up the treasure map and are now able to find it with it, but it is now only in the first continent and will be extended to other continents in the future.
背包里的藏宝图,玩家进行挖掘操作之后,可根据系统提示来判断所处位置与宝藏埋藏地的距离,不断反复修正来确定宝藏的坐标位置,而后进行挖掘。
The map of the treasure in the backpack, after which the player is engaged in excavation operations, is able to determine the distance between the location and the location of the treasure, constantly and repeatedly to determine the coordinates of the treasure and then to excavate it.
当确认宝藏所在地之后,消耗25点能量值即可以获得宝藏。宝藏形式有三种:一是nash奖励,数量随机;二是当前大陆的RO;三是十二星宫模组。
There are three types of treasure: nash reward, random quantities; ro of the current continent; and 12-star membrane module.
03建造帐篷研发厂
03 Tent R & D plant
为了获得更多的矿产,拥有矿场的很多玩家,不停的购买帐篷,以便获得更大的协作收益。这是以前的状态,以后再也不用购买帐篷了,而是可以生产帐篷了。
In order to get more minerals, many of the players who own the mines keep buying tents in order to get more co-benefits. This is the old state, and it is no longer necessary to buy tents, but to produce tents.
帐篷研发厂作为一个建筑可用材料建造。建造好帐篷研发厂后,可以根据实际需求来研发生产普通帐篷和高级帐篷,普通帐篷不耗费任何材料,高级帐篷需要耗费一个高新材料。每完成一个生产周期需重新选择生产科研帐篷的类别。每一次研发过程完成后,帐篷将会出现在玩家的仓库当中。
Tent R & D plants are built as building materials. The construction of tent R & D plants allows the production of general tents and advanced tents to be developed on the basis of actual demand, without any material, and the advanced tents require a high-level material. Each production cycle requires a re-choice of the type of scientific tent. Once each R & D process is completed, the tents will appear in the player’s warehouse.
普通帐篷与原来售卖的野营帐篷功能完全一致。高级帐篷功能得到了拓展,每个玩家可使用3次,每次使用恢复50体力,每顶高级帐篷可反复使用30次。野营帐篷将不再售卖,以前购买的野营帐篷仍可继续使用。新增的普通帐篷和高级帐篷将不可回收至仓库。
The general tent function is fully consistent with the camp tent function that was originally sold. The advanced tent function is expanded to three times for each player, with a recovery strength of 50 times, and 30 times for each advanced tent. The camp tent will no longer be sold, and the camp tent previously purchased will continue to be used.
帐篷研发厂的研发速度与所在土地的科技指数、研发助力直接挂钩,科技指数越高、助力越多研发速度越快。意味着玩家可通过设置奖励的方式邀请更多玩家研发助力。
The speed of research and development in tentage R & D plants is directly linked to the science and technology index of the land in which they are located, and the higher the technology index, the faster it is going to be. This means that players can invite more players in R & D by creating incentives.
帐篷研发厂将大大降低挖矿的成本,很多玩法还需要进一步探索。
Tent R & D plants will significantly reduce the cost of mining, and many of the games will need to be further explored.
04建道具商店卖闲置商品
The 04 prop shop sells idle goods
在建设界面新增了一种功能型建筑,叫道具商店。道具商店建成之后,主人可以售卖闲置物品。
The owner can sell idle items when the shop is built.
道具商店需在自己的土地上建造,可以售卖道具有普通帐篷、高级帐篷、藏宝图、十二星宫模组和服装等。完成每笔交易,建筑主人需支付2%的手续费。
The prop store has to be built on its own land and can sell regular tents, advanced tents, treasure maps, 12-star palace modules and clothing.
据说,未来的道具商店,将可以,自行设计商店的外观,在墙面上自定义贴图来宣传自己的商品。
It is said that future prop shops will be able to design their own appearances and self-defined graphics on the walls to promote their commodities.
05RO交易闪亮登场
05-RO deal flashing in.
Neoworld统一开设了RO交易所,所有大陆的RO都可进行交易。交易的双方必须是通过v2认证的玩家。每笔交易成功后,卖方需支付2%的手续费。
Neoworld has a single RO exchange, which can be traded by all continents. The parties to the transaction must be certified players through v2.
在玩家的钱包可以找到交易入口!
You can find the entry to the transaction in the player's wallet!
06土地实现自由流通
06 Free flow of land
土地交易正式开启,出售的土地必须是空地。玩家可以自行设置价格,设置价格之后,土地进入售卖状态。售卖状态下土地无法建造新的建筑,也无法将仓库中的建筑放置在土地之上。
It is not possible to build new buildings in a sale state or to put buildings in a warehouse on land.
一旦有玩家确认购买售卖的土地,买者将根据卖家设定的价格支付nash,所有权从原主人过渡到新主人。每笔交易,卖方需支付5%的手续费,无论成交价多少,手续费最低是500nash。
Once a player confirms the purchase of the land for sale, the buyer will pay nash at the price set by the seller and the ownership will be transferred from the original owner to the new owner.
每块土地无论交易成功与否,还是撤销售卖状态,再次出售需等待六小时。
Each piece of land, whether successful or unsaled, will have to wait six hours to be resold again.
在购买土地过程中,千万不要冲动,要认真考察土地的各项指标,包括但不限于污染指数、减产情况、人气值等。
In purchasing land, it is important not to be impulsive and to carefully examine land indicators, including, but not limited to, pollution indices, reduced yields, human values, etc.
土地并不缺少,缺少的是高附加值高土地。购买土地时最需要关注的一点,就是位置,位置,位置。
There is no shortage of land, but there is no shortage of land with a high value added.
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